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Information Station Everything that you need to know will be right here for easy access for future generations. |
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Cannons by ♬ h a z a r d Sept 24, 2012 2:16:56 GMT -5 |
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Questions & Comments Have any questions, or comments to add about the forum? Put 'em here! |
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Chatter Box Basically the OOC center for all of our members. Talk about anything you want here! |
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The Music Thread~ by Mordecai Oct 6, 2012 19:13:44 GMT -5 |
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Create New Character Post your applications here for acceptance, and just remember to use the given template in the information station. |
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Echo Recorder All of the accepted characters are placed here for future reference, so don't worry they didn't disappear. Sub-boards: Citizens, Vault Hunters, Bandits, Crimson Lance, Freelancers |
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Mad Moxxi SWF Looking 4 STR by ♬ h a z a r d Oct 6, 2012 0:19:18 GMT -5 |
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Echo Communicator Use this to contact other vault hunters, or some other friends of yours, even use it to get a hold of enemies if you want. |
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Fyrestone Fyrestone was once a satellite community servicing local mining and power generation operations in the Arid Badlands for the Dahl corporation. The locals also worked at the surrounding industrial sites. When bandits rose up and overthrew their captors in the region, they set up various camps and began to prey on the people of Fyrestone. Although Fyrestone appears to have had a population in the two-hundreds, the bandit attacks and the wildlife have since taken their toll, and the number has been reduced to 24. |
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ugly little bastards. [open] by Mordecai Oct 11, 2012 15:48:43 GMT -5 |
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Skag Gully A wild and largely unsettled area nestled in the mountainous region east of The Arid Badlands. Marked by harsh terrain of steep cliffs and winding canyons, the area is home to a dense skag population. |
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Deep Thoughts by ♬ h a z a r d Sept 24, 2012 20:58:23 GMT -5 |
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Moxxi's Underdome This is a hub for the coliseums. Countless fights go on in the Underdome, and in some cases the games are never ending. The building is a large structure which resembles a cross between a warehouse/ factory and a movie theatre. |
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Relaxin' at the bar. [Open] by ♬ h a z a r d Oct 16, 2012 14:07:23 GMT -5 |
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Crimson Enclave An alpine base area controlled by the Crimson Lance. It's hard to find by those who aren't a part of the faction, but it's not impossible to find. Just don't get lost out here. |
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Sanctuary Indications are that it lies somewhere beyond the Salt Flats. The way through to that area is barred to prevent civilians from getting killed by bandits. It is described as a war zone after Commandant Steele's declaration of martial law following Baron Flynt's demise. This is due to outbreaks of heavy fighting in and around Sanctuary as the Crimson Lance forces impose their will on its citizens, often violently. |
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this stupid rock. by ♬ h a z a r d Oct 1, 2012 1:35:40 GMT -5 |
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Headstone Mine Headstone Mine used to be a successful mine controlled by the Dahl corporation. In the course of the mining operation something was discovered and hastily covered up. Most convicts sent to work here went crazy and many were physically mutated as well, growing into huge, muscular parodies of humanity, or stunted to dwarf proportions. Unable to control the convict population any longer, Dahl were forced to withdraw, and the mine that had once been a hive of productivity became a headquarters for the many bandits plaguing the Arid Badlands. |
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Generally Hospital Generally Hospital was the hospital for the town of Jakobs Cove and the surrounding area. It was built by the Jakobs Corporation to provide medical services to their employees. Dr. Ned was working on an antidote here when the zombie plague first started. The zombies here cannot leave, with it being an island. |
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Lockdown Palace Lockdown Palace used to be a prison island before the area dried up. Mr. Shank runs the place now, and the bandits here have turned the prison into a sprawling base of operations. Areas include a parking area for Racers, holding cells with picnic tables and stockpiles of beer, and outposts within the complex with vending machines for ammunition and supplies. |
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New Haven A vast junkyard. The inhabitants of Old Haven established New Haven in the wake of increasing bandit incursions on their former home. It has been said that New Haven's continued survival is in part due to the steady supply of refuse being dropped in the area, providing ample materials from which to build. |
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Southern Shelf It is the location of the little town of Liar's Berg. |
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Wayward Pass The area is a wide open space that soon gives way to several narrow paths over sheer drops to mountain slopes far below. Throughout the entire area are flat façades of wood, painted to provide fake enemies and objects. |
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The Salt Flats According to Helena Pierce, The Salt Flats is on the road from New Haven to Sanctuary, but because of bandits the traffic is cut off. In the middle of this area stands Thor, a huge piece of mining equipment in which Baron Flynt resides. |
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The Past For those of you who want to role-play out the past of their characters here. It's certainly allowed, and even encouraged. |
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Shameless Plugs Guest Friendly. This is the place to advertise other forums, just be sure to post in the appropriate section please. Sub-boards: First-Time, Link-Backs |
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Teen Titans, GO! by Poet Jul 13, 2013 11:10:01 GMT -5 |
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